Alpha and rotation simultaneously

BlitzMax Forums/BlitzMax Beginners Area/Alpha and rotation simultaneously

Ant(Posted 2006) [#1]
Hi, I've have code that allows me to specify a target alpha and target rotation value, and I can specify how long the game should take to reach these values. Now setting either of these works - but when I tell the code to alpha AND rotation at the same time it will process the alpha only (but removing the instruction to alter the alpha will make the rotation work!).

Before I delve into my own code, is there something with BMax that doesnt allow you to rotate and change the alpha of an image simultaneously?
Thanks


Dreamora(Posted 2006) [#2]
no there isn't. SetRotate and SetBlend + SetAlpha are independent


Ant(Posted 2006) [#3]
Bah...ok thanks

[edit]

Ah, the problem was the most destructive force against bug free programming known to man - copy and paste....


Dreamora(Posted 2006) [#4]
*hehe*
the evilness of the copy and the paste once again won ;-)