Trying to get running on Linux
BlitzMax Forums/BlitzMax Beginners Area/Trying to get running on Linux
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Hey I just installed BlitzMax in my new Ubuntu installation, and I can't get a basic program to compile: Code: Print "Hello world!" Output: Building untitled1 Compiling:untitled1.bmx flat assembler version 1.64 3 passes, 2638 bytes. Linking:untitled1.debug /usr/bin/ld: cannot find -lGL collect2: ld returned 1 exit status Build Error: Failed to link /home/isaac/Programs/BlitzMax/tmp/untitled1.debug Process complete I assume this means I need an OpenGL dev library installed, and a linux friend of mine said that I'll need to identify my video card (ATI Rage 128 Pro) in order to know what GL stuff I need. I find that a bit hard to believe...isn't there a way to get this thing going without installing custom GL drivers/libraries? I don't do game programming by the way, so all I need to work is console stuff and MaxGUI at some point, so if possible I'd rather just eliminate OpenGL from the mix all together. I think maybe I could do that with the Framework command? But I'm not sure what I need to do with that in order to just get a basic console library... |
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Framework brl.standardio Print "hello" |
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Awesome, thank you. |