i'm searching a bmax mac user to compile & test !

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hub(Posted 2006) [#1]
Just for compatibility purposes. If you are a mac OS X bmax user, could you try to compile my project and run it ?

zipped sources :
http://www.bayre.com/zigwigwis/zigwigwi_bmx_sources.zip

Some screenshoots here : http://www.bayre.com/zigwigwis/

Many thanks !


Mystik(Posted 2006) [#2]
Works fine here on my Powerbook.

It does crash out though when you collect a +1 powerup. All the others seem to work ok though.

It gives the following error :-

Unhandled Exception: Attempt to index element beyond array length.

Does the same on my PC.

Nice game btw.

p.s. I had to remove the following section :-

If Not GraphicsModeExists(1024,768,32, 60) Then
Notify (CTE_ERREUR_VIDEO$, True)
End
End If

Because it report that my graphics card could not handle that resolution. Worked fine after I removed the check. Strange!

Steve.


hub(Posted 2006) [#3]
Thanks for the test and to report this bug !


hub(Posted 2006) [#4]
bug corrected
if you want you can replace this
If j.Energie < 10 Then j.Energie = j.Energie + 1
by this
If j.Energie < 9 Then j.Energie = j.Energie + 1
at line 528


Mystik(Posted 2006) [#5]
thats better :)


JazzieB(Posted 2006) [#6]
Works fine here as well, apart from the errors above.

One thing I've spotted while developing my own work is that when checking the availability of a graphics mode on an iBook or PowerBook is that the returned hertz is always 0 - probably due to the TFT screen used on those. I suspect that Macs connected to CRT monitors don't suffer from this, but I've not had the opportunity to try. Therefore, specifically checking for a refresh rate on a Mac may not work.


hub(Posted 2006) [#7]
Ok thanks for your test JazzieB


hub(Posted 2006) [#8]
i've uploaded the source code with the error corrected.