SetMaskColor in Canvas
BlitzMax Forums/BlitzMax Beginners Area/SetMaskColor in Canvas
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For some reason the SetMaskColor is not making the color i choose transparent on a MaxGui Canvas. Is this possible? |
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i did have this problem And got around it by doing a Graphics setup.. somthing like:SetGraphics CanvasGraphics(mainRenderView) SetMaskColor 255, 0, 255 i think you CAN only do this once so i opt todo it when you create the canvas. i would have a look a the sample programs tho. have a look out at the rockout_gui one and your see what i mean edit: search for the line that says SetGraphics CanvasGraphics (canvas) most of whats after this is all graphics setup just like you would normally do. |
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hmm I tried that and it's not working for me. The thing is that I'm using the same images and code for another program that is not gui and it works fine. |
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Global gOpen:TImage = LoadImage("incbin::images/StringOpen.png",MASKEDIMAGE|MIPMAPPEDIMAGE) Global gWin:TGadget=CreateWindow("Recorder", 50,50,800,600, Null, WINDOW_TITLEBAR | WINDOW_STATUS | WINDOW_CLIENTCOORDS) Local canvas_Buttons:TGadget = CreateCanvas(0,0,496,430,pnl_Canvas) Local tmr_Paint:TTimer = CreateTimer(60) SetGraphics CanvasGraphics(canvas_Buttons) SetBlend ALPHABLEND SetClsColor 0,0,0 SetMaskColor 255, 0, 255 Repeat WaitEvent() '---[ Process Event ]--- Select EventID() '---[ Timer ]--- Case EVENT_TIMERTICK RedrawGadget(canvas_Buttons) '---[ Paint Gadgets ]--- Case EVENT_GADGETPAINT '---[ Button Canvas ]--- If EventSource () = canvas_Buttons '---[ Display Button GFX ]--- Cls SetColor 0,255,0 DrawImage gOpen,15,15 Flip EndIf End Select Forever |
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I think you need to move your loadimage statement to after the SetMaskColor line like soSetGraphics CanvasGraphics(canvas_Buttons) SetBlend ALPHABLEND SetClsColor 0,0,0 SetMaskColor 255, 0, 255 Global gOpen:TImage = LoadImage("incbin::images/StringOpen.png",MASKEDIMAGE|MIPMAPPEDIMAGE) by the way, I see that you've grouped your canvas to pnl_canvas. I can't see where this was defined |
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yeah I cut the code out, there was too much of it. I'll try your suggestion later on today. Thx RAFF |
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Oddly enough that worked assari thx for the help |