What language is blitz max
BlitzMax Forums/BlitzMax Beginners Area/What language is blitz max
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I just bought the softwear and i started having difficulties because it didnt have the exact same language as blitz plus so i would like to know what the language is for blitz max so i can research it and find out more about it |
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Its BlitzMax, Its both a language and a game development platform. Try the BlitzMax Wiki for more info about the language |
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Blitmax is pig-latin limax-bay i-say iglatin-pay ou-yay ould-shay ink-thay bout-ay our-yay rogram-pay |
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Difficult to put in a nutshell: Blitz2D, 3D and BlitzPlus were pure basic dialects. BlitzMax still is in some ways, but moves more to the c++ side of coding. I also had/have difficulties switching. As the help docs aren't really that great and lack of easy examples. Overall bmx is much more advanced. @brad: Now that's a helpful reply. |
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BlitzMax still is in some ways, but moves more to the c++ side of coding. Never used C++, have you? |
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I would say BlitzMax was originally a combination of BASIC with some aspects of C thrown in, such as the Type's, etc. In BlitzMax there are some additional features. It is its own language. |
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Go to tutorial forum and find and take a look at these two tutorials: 1 - Beginners guide to BlitzMAX from 'wave' 2 - The MAXGUI Beginner tutorial series from 'assari' The first one teaches you the language, the second one teaches you GUI for MAX, but you need to buy MaxGUI. My suggestion is to buy MaxGUI and begin your graphic programming using Canvas of MaxGUI. This means, while you learn BlitzMAX, begin to learn BlitzMax's GUI. BUT, I am not expert, and I change my path every now and then by gaining experience. I think OOP, ploting and access to OpenGL 3D capability, has given BlitzMax the identity of its own. If you enjoy graphic programming, you won't regret using BlitzMAX - "just a thought not a sermon". |