loop a sound
BlitzMax Forums/BlitzMax Beginners Area/loop a sound
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How to loop music into my game ? I've used this code, but i don't know how to replay the song when it finished ! Local play:TChannel play = CueSound ("mysong.ogg") ResumeChannel play Repeat ... Until my game finished Thanks |
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See: ChannelPlaying() |
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Load it first with LoadSound("mysong.ogg",True). The True says whether the sound should be looped or not.Global music:TSound=LoadSound("mysong.ogg",True) Global musicChannel:TChannel=CueSound(music) ResumeChannel musicChannel |