BlitzMax with Win32 API

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SebHoll(Posted 2005) [#1]
Hi,
I'm trying out BlitzMax after doing a lot of programming in BlitzPlus and Blitz2D. (It's very different). I am currenty using the demo version to help me make my decision as to whether or not I should make the move - the only thing is that I can't get any Windows API commands to work. Firstly, the examples I've tried don't seem to be able to find the functions and report an error about incorrect variable conversions. Secondly, I don't know how to structure implementing my own API functions/programs. Do I have to write a userlib as in BlitzPlus?

Thanks in advance

Seb

P.S. I'm assuming that Windows API is supported in the demo version of BlitzMax. Please could someone point me in the right direction???