Savebuffer Hell

BlitzMax Forums/BlitzMax Beginners Area/Savebuffer Hell

JMS45GB(Posted 2005) [#1]
HELLLLLLLLLLPPPPPPPPPPPPPPPPP

Im trying to take a screen sot of my program using

SaveBuffer(FrontBuffer(),"screenshot.bmp")

but when i open the created bitmap the back ground which was white

CLSCOLOR 255,255,255

has changed to

248,255,248

which means it wont print with out a grey back ground that looks crap(Oh and eats ink like a sob)

Help


Dreamora(Posted 2005) [#2]
There are no buffers in BlitzMax so I assume you are in the wrong board.


Beaker(Posted 2005) [#3]
Sounds like a color depth problem. I would check that white drawn to the buffer is actually white before you save it. Also, try forcing a depth of 32 bit in your Graphics command.


FlameDuck(Posted 2005) [#4]
What Beaker said. :o>