Module Reference Updates?
BlitzMax Forums/BlitzMax Beginners Area/Module Reference Updates?
| ||
I just downloaded BlitzMax last night (Cross-platform game development? Sign me up.) and I'm still trying to get a handle on a lot of the module objects and functions. I think I've learned that when any of the "core" modules get updated, I can use the "Synchronize Modules" menu option to get updated code for them. But what about module documentation? Does that get updated by synchronizing modules too? I'm just noticing that I have a number of modules (like the Sockets module) that don't have any accompanying docs. Thanks, Corporate Dog |
| ||
Welcome to the world of Blitz. :o) The docs get regenerated when you sync mods, you'll need to restart the IDE to see them though. |
| ||
My other problem, as it turns out, is that I needed to grab the 1.10 update. The mods don't sync if you don't have them in the first place. :) |
| ||
But what about module documentation? Does that get updated by synchronizing modules too? For most parts, yes. I'm just noticing that I have a number of modules (like the Sockets module) that don't have any accompanying docs. They may not be written. You can check the accompanying sourcecode. :o> |