Gnet, a couple of questions
BlitzMax Forums/BlitzMax Beginners Area/Gnet, a couple of questions
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Hi, I'm new to BMax and i'm trying to sort out the Gnet commands. Using the sparsely commented example, i've managed to coble together a basic test of a combined client and server. What i'm having difficulty with is working out how to determine when a client drops the connection and how to determine when a client has connected (so I can bring a dialogue up to ask if a connection is ok). Any advice would be appriciated, cheers. Andy |
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Got some questions too. Anyone could explain Gnet a little more? Is it a Server Mark is running? Where? 7/24? Do i have to take Gnet as something like poor mans Gamespy? What are the main advantages of GNet? Why i would use Gnet to provide players position etc. instead using Gnet just to provide the IP adresses of Client and Server (so they could get together). How much players such a Gnet could handle (lets say for data you have to transfer in a shooter)? |