LUA

BlitzMax Forums/BlitzMax Beginners Area/LUA

DaY(Posted 2005) [#1]
any one wana post some sample code on how to acturly use this lol as i have no idear but it sounds interesting.

maybe in Hello World Fashen a exe that reads in Hello World from a txt file and prints it to the screen or sommet


Day


skidracer(Posted 2005) [#2]
Some examples to go with the docs would certainly be most welcome.


Red(Posted 2005) [#3]
Is it usefull for games ?


GW(Posted 2005) [#4]
Is it usefull for games ?

If there was a version of 'ToLua' for blitzmax the answer is yes. without one the answer is no. :)


DaY(Posted 2005) [#5]
in reality i berleave you could write an engine in blitzmax opengl(atm) and script the entire thing like events dialogs etc i.e. script

if( Text.Panel.On);
{
Draw.Text="This Is A Dialog Test!!";
}
elseif;
{
ExitFunc;
}
}
or sommet like that lol thats a bit 3d games studio style though tbh


N(Posted 2005) [#6]
Introduction to Lua


DaY(Posted 2005) [#7]
thank you Noel thats wot im after