Module question.

BlitzMax Forums/BlitzMax Beginners Area/Module question.

Eikon(Posted 2005) [#1]
I am new to the module stuff, so this may be the way it's sopposed to work, but I can't figure out why. When I use this code
Strict

Framework BRL.GLMax2D 
Import BRL.Basic
Import BRL.System
Import BRL.WAVLoader

Graphics 640, 300, 0

Local mystring$ = "TESTING"

Repeat
	DrawText Lower$(mystring$), 1, 1
	
	FlushMem; Flip
Until KeyDown(KEY_ESCAPE)
it tells me 'Identifier Lower not found' if I comment out the Import BRL.WAVLoader. What does the WAVLoader have to do with string commands?


Azathoth(Posted 2005) [#2]
You need Import BRL.Retro

You aren't importing it, BRL.WAVLoader is.


Eikon(Posted 2005) [#3]
Thanks. Don't know how I missed that one.