What to do with .debug?

BlitzMax Forums/BlitzMax Beginners Area/What to do with .debug?

Big_Dave(Posted 2005) [#1]
Hello,

I'm a newbie to Blitzmax and coding. Apologies if this has been asked before, but I'm hitting a blank wall when I do a google search on the subject.

After having lots of fun with Blitzmax I now have:

Game Folder
- Game.debug
- Media Folder
- Config Folder

Game.debug runs the game. How do I then create a self-contained bundle in OSX? (ie one single icon that contains the package). I tried BlitzBuddy but the resulting application musn't have the media/conf folders because the game doesnt run.

Thanks,

Dave.


ImaginaryHuman(Posted 2005) [#2]
I believe this thread should help you with your question, from the MacOSX area:

http://www.blitzbasic.com/Community/posts.php?topic=41596

If, however, you want to have one executable file and no other files, look at using `incbin` in your program to include your files within the compiled executable.