Unfilled ovals?
BlitzMax Forums/BlitzMax Beginners Area/Unfilled ovals?
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How to? Some bright spark recently posted a method on these boards, now I can't find it for the life of me. |
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http://www.blitzbasic.com/Community/posts.php?topic=41793 |
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Ta very much guys! |
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Another way:Graphics 400,300,0 ' outlined glPolygonMode(GL_FRONT, GL_LINE) SetColor 200,0,0 DrawOval 80,60,70,80 ' filled glPolygonMode(GL_FRONT, GL_FILL) SetColor 0,200,0 DrawOval 230,90,70,80 ' dotted glPolygonMode(GL_FRONT, GL_POINT) SetColor 0,0,200 DrawOval 160,180,70,80 Flip WaitKey EndIt would be nice if max had a SetDrawMode in a similar way to how SetBlend works. |
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Ah like that method Jim. |
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Now if you can come up with one for Arcs... |