loadanimimage. Is this correct?
BlitzMax Forums/BlitzMax Beginners Area/loadanimimage. Is this correct?
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Global mrrobot = LoadAnimImage("gfx\mrrobot.png",45,64,0,16,MASKEDIMAGE) It doesnt work. I'm still trying to convert a project to blitzmax but it seems to die at LoadAnimimage. |
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oops. fixed. the file didnt exist :/ |
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lol |