loadanimimage. Is this correct?

BlitzMax Forums/BlitzMax Beginners Area/loadanimimage. Is this correct?

Amon_old(Posted 2004) [#1]

Global mrrobot = LoadAnimImage("gfx\mrrobot.png",45,64,0,16,MASKEDIMAGE)



It doesnt work. I'm still trying to convert a project to blitzmax but it seems to die at LoadAnimimage.


Amon_old(Posted 2004) [#2]
oops. fixed.

the file didnt exist :/


ImaginaryHuman(Posted 2004) [#3]
lol