Creating threads manually?
BlitzMax Forums/BlitzMax Beginners Area/Creating threads manually?
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Before I try, is there anything stopping someone from passing a blitz made function pointer to windows thread 'stuff' and spawning threads like that? I see Tommy's LuaScript lets you pass blitz functions to C++ code fine, but not sure if they're compatible with threads? Would be nice to have a module like that, New:Thread=Thread:Spawn( myFunction) New:Priority(16) etc.. |
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shouldn't be an issue from what I've seen of function pointers. |