No 'Stop' command?

BlitzMax Forums/BlitzMax Beginners Area/No 'Stop' command?

JaviCervera(Posted 2004) [#1]
It seems that there is no 'Stop' command in BlitzMax, so how can I open the debugger in runtime to make a step-by-step execution of a segment of the program?


Perturbatio(Posted 2004) [#2]
DebugStop


JaviCervera(Posted 2004) [#3]
The BlitzMax current documentation is anything but good. It is strange at least that the "Debugging" chapter in the language reference does not mention the DebugStop command :P


Jay Kyburz(Posted 2005) [#4]
yeah.. i had to seach the forums to find this.


WolRon(Posted 2007) [#5]
It is strange at least that the "Debugging" chapter in the language reference does not mention the DebugStop command :P


Yeah, 2-3 years later, and it still doesn't. I just searched the forums to find this too...


H&K(Posted 2007) [#6]
Well you is rubbish at reading then, (or maybe..... Have you run Document Moduals in the IDE?)
Functions
Function DebugLog( message$ )
Description Write a string to debug log.
Information If there is no debugger present, this command is ignored.

Function DebugStop()
Description Stop program execution and enter debugger.
Information If there is no debugger present, this command is ignored.

Function Delay( millis )
Description Wait for a given number of milliseconds.
Information Delay suspends program execution for at least millis milliseconds.

A millisecond is one thousandth of a second.

Mind you... this is in the runtime chapter


WolRon(Posted 2007) [#7]
Thanks for the insult. Should I have to read the entire manual in order to find a DEBUGGING command?


H&K(Posted 2007) [#8]
Thanks for the insult.
Da Nadda.