I now own BlitzMax
BlitzMax Forums/BlitzMax Beginners Area/I now own BlitzMax
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You will now be entering the twilight zone, where Noel Cower is completely insane. |
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and what do you want, fifty pence for an ice cream? |
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Me too :) as you can tell from my posting. Now I have to get some sleep, thing some eggnog with a couple of shots of brandy might help steady the old nerves a bit ;) |
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You won't be dissappointed! |
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Yay Noel! <weaves hands in the air mystically> You have been indoctrinated... Please leave your blitz+ and blitz2d at the door as you enter. |
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I have also bought it today. It rocks! |
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Me to! |
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I'm alive! Nice work BR! |
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Looking forward to seeing what you can do with BMax Mr Cower. PS. Hurry up :) |
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Yeh, I am to, so again hurry up make somethign! |
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Yeh, I am to, so again hurry up make somethign! |
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lern too spel. It's not that hard. |
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Oi! You leave young AGamer alone, it's not his fault, he's foreign. |
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Bah! |
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You will now be entering the twilight zone, where Noel Cower is completely insane. Which is okay, as long as he makes a BlitzMAX plug-in for Eclipse! :o> Oi! You leave young AGamer alone, it's not his fault, he's foreign. Not to you. |
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Not to you. Yes he is. |
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Me too! :P |
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What's great about BlitzMax is you get an actual games programmer from Australia (of all places) making modules for you in c and c++ :p I couldn't do that with B3D because of the way it talked to other languages... but now with BlitzMax, let's just say it's closer to C++ than basic under the hood. Kind of a C++ wolf in sheeps clothing :D Maybe you guys can make a game like the one I'm working on http://www.heroesofthepacific.com now that you have this monster in your hands. Cya! |
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So do I, a Christmas present from some family members, bless 'em. |
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Room for one more? |
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noel cower gets to act like a breast here too. Joy. |
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Which is okay, as long as he makes a BlitzMAX plug-in for Eclipse! :o> I want to, though with Protean soon to support it I'm not sure about whether or not it would be worth the time- still, gonna be trying anyways, should provide many a headache. Anyhow, suprising amount of replies to this... scary, almost. |
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Eh, get lost you mangy animal. <looks up> Oh, Noel, hi! Come in, sit down, take a load off, here have some chocolate. What do you mean your Mum told you not to take candy from strangers? |
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What's great about BlitzMax is you get an actual games programmer from Australia (of all places) making modules for you in c and c++ Who is this person? |
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Um, TommyBear ;] He's with Internode =] He made the LUA and ZLib modules. Already. |
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Yup Yup :} |
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Crikey, doesn't take you lot long |
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Me too - bought it just now. I'm going to be raffelling two BMax's for XMas eve - will create a proper thread (or threads) for that in due course. Have contacted BR to make sure it is okay for me to buy 2 extra copies of BMax, then raffle them off (lucky dip - names out of a bowl). |
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I have picked up max too.... blitz to the max! |
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He made the LUA and ZLib modules. Already. Oooh, I should clarify that he extended the ZLib module to make encoding/decoding files a matter of one line of code =] blitz to the max! That's... the idea ;] |