I now own BlitzMax

BlitzMax Forums/BlitzMax Beginners Area/I now own BlitzMax

N(Posted 2004) [#1]
You will now be entering the twilight zone, where Noel Cower is completely insane.


dan_upright(Posted 2004) [#2]
and what do you want, fifty pence for an ice cream?


AdrianT(Posted 2004) [#3]
Me too :) as you can tell from my posting. Now I have to get some sleep, thing some eggnog with a couple of shots of brandy might help steady the old nerves a bit ;)


Murilo(Posted 2004) [#4]
You won't be dissappointed!


Kanati(Posted 2004) [#5]
Yay Noel! <weaves hands in the air mystically> You have been indoctrinated... Please leave your blitz+ and blitz2d at the door as you enter.


JaviCervera(Posted 2004) [#6]
I have also bought it today. It rocks!


Agamer(Posted 2004) [#7]
Me to!


Beaker(Posted 2004) [#8]
I'm alive! Nice work BR!


VIP3R(Posted 2004) [#9]
Looking forward to seeing what you can do with BMax Mr Cower.

PS. Hurry up :)


Agamer(Posted 2004) [#10]
Yeh, I am to, so again hurry up make somethign!


Agamer(Posted 2004) [#11]
Yeh, I am to, so again hurry up make somethign!


Paully(Posted 2004) [#12]
lern too spel.

It's not that hard.


Perturbatio(Posted 2004) [#13]
Oi! You leave young AGamer alone, it's not his fault, he's foreign.


Paully(Posted 2004) [#14]
Bah!


FlameDuck(Posted 2004) [#15]
You will now be entering the twilight zone, where Noel Cower is completely insane.
Which is okay, as long as he makes a BlitzMAX plug-in for Eclipse! :o>

Oi! You leave young AGamer alone, it's not his fault, he's foreign.
Not to you.


Perturbatio(Posted 2004) [#16]

Not to you.



Yes he is.


Grisu(Posted 2004) [#17]
Me too! :P


TommyBear(Posted 2004) [#18]
What's great about BlitzMax is you get an actual games programmer from Australia (of all places) making modules for you in c and c++ :p

I couldn't do that with B3D because of the way it talked to other languages... but now with BlitzMax, let's just say it's closer to C++ than basic under the hood. Kind of a C++ wolf in sheeps clothing :D

Maybe you guys can make a game like the one I'm working on http://www.heroesofthepacific.com now that you have this monster in your hands.

Cya!


Angus(Posted 2004) [#19]
So do I, a Christmas present from some family members, bless 'em.


EOF(Posted 2004) [#20]
Room for one more?


flying willy(Posted 2004) [#21]
noel cower gets to act like a breast here too. Joy.


N(Posted 2004) [#22]
Which is okay, as long as he makes a BlitzMAX plug-in for Eclipse! :o>


I want to, though with Protean soon to support it I'm not sure about whether or not it would be worth the time- still, gonna be trying anyways, should provide many a headache.

Anyhow, suprising amount of replies to this... scary, almost.


Hotcakes(Posted 2004) [#23]
Eh, get lost you mangy animal.

<looks up> Oh, Noel, hi! Come in, sit down, take a load off, here have some chocolate. What do you mean your Mum told you not to take candy from strangers?


Anthony Flack(Posted 2004) [#24]

What's great about BlitzMax is you get an actual games programmer from Australia (of all places) making modules for you in c and c++


Who is this person?


Hotcakes(Posted 2004) [#25]
Um, TommyBear ;] He's with Internode =]

He made the LUA and ZLib modules. Already.


TommyBear(Posted 2004) [#26]
Yup Yup :}


Anthony Flack(Posted 2004) [#27]
Crikey, doesn't take you lot long


puki(Posted 2004) [#28]
Me too - bought it just now.

I'm going to be raffelling two BMax's for XMas eve - will create a proper thread (or threads) for that in due course. Have contacted BR to make sure it is okay for me to buy 2 extra copies of BMax, then raffle them off (lucky dip - names out of a bowl).


Damien Sturdy(Posted 2004) [#29]
I have picked up max too....

blitz to the max!


Hotcakes(Posted 2004) [#30]
He made the LUA and ZLib modules. Already.

Oooh, I should clarify that he extended the ZLib module to make encoding/decoding files a matter of one line of code =]

blitz to the max!

That's... the idea ;]