My Game Has No Sound when Run on Windows 8
BlitzMax Forums/BlitzMax Beginners Area/My Game Has No Sound when Run on Windows 8
| ||
Everything else works fine. Why would this happen? I made my game on an Acer Netbook. that runs on Windows XP, if that's helpful. Has anybody else experienced this problem? Thanks so much for lending an ear! Take care! |
| ||
I always run samples/firepaint to test if sound works on an OS. You can also try playing mod/brl/audio/loadsound |
| ||
Are you specifying a sound driver in your program? Blitzmax can use OpenAL, DirectSound, or Freeaudio -- although each has their own advantages and downsides on different windows versions. (In general, directSound has been depreciated by Microsoft, so I guess it's possible that it may not work properly under windows 8 unless the user has also installed DirectX 9c in addition to the default DirectX that comes with windows 8 already) |
| ||
@munch: I tried running firepaint like you suggested, and it worked quite well. I also tried playing the sound files in my project on a Windows Media Player in the other OS and they worked there. Strange. @xlsior That sounds promising. I'll go check that out. Thank you both. ^_^ |
| ||
Ah, and there we go! What a relief! |