Sockets Streams and if Readavail
BlitzMax Forums/BlitzMax Beginners Area/Sockets Streams and if Readavail
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So I have a server created and am trying to read incoming lines. in old blitz where the "???" is in the code above I could easily check to see if the player had sent anything by simply doing: if readvail(this_player\stream) > 1 In Blitzmax there does not seem to be an equivalent and I have been unable to get socketreadavail to work in any fashion. |
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this works... sort of, it only reads every other line sent for some reason |
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You are calling ReadLine$(this_player.stream) twice. I think you want something likeLocal msg:String = ReadLine$(this_player.stream) If Len(msg) > 0 Print msg End If |
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Thanks works perfectly. I probably should have caught that =P |