Stopping a ball from rolling down hill in easytok?

Blitz3D Forums/Blitz3D Userlibs/Stopping a ball from rolling down hill in easytok?

D_Town_Tony(Posted 2008) [#1]
Is there a way to keep a ball from rolling down a hill using easytok? an example would be the main character (a ball) rolls up a hillbut stops half way, is there a way to keep it from rolling backwards, as if you were putting on brakes? any help would be much appreciated