devils shadow system
Blitz3D Forums/Blitz3D Userlibs/devils shadow system
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ok i'm new to this shadow system and i'm having some issues. first i get some very weird z-order like issue. also if i use setshadowmesh on my cube character it no longer participates in collisions. heres the code. |
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This code does not run. These are only a bunch of functions and no main program or init part etc. You can't expect us to hack this. |
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oops heres the rest of the code ;thursday,feburary 14,2008 ;R. Manwiller Include "DevilShadowSystem.bb" Include "ShadowVolumes.bb" Include "UserInterface.bb" Graphics3D 1280,1024,128,2 SetBuffer BackBuffer() AppTitle "BATTLE CART" HidePointer frametimer=CreateTimer(60) Type char Field e,x,y,z,fx,fy,fz,i,hp,wins End Type Type item Field e,i_type,x,y,z,prob End Type Type gbox Field e,x,y,z,i,time End Type Include "globals.bb" Const player=1,pickup=2,goodie=3,world=4,bottom=5 Collisions player,world,2,2 Collisions player,pickup,2,2 Collisions player,goodie,2,2 Collisions player,bottom,2,2 loadlevel() loadplayer() While Not KeyHit(1) updateplayer() ;updateitems() updatelevel() updatecam() Render(2,1) UpdateWorld Text 0,0,TrisRendered(),0,0 WaitTimer frametimer Flip Wend End Include "data.bb" Include "functions.bb" |
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this code still is incomplete. please send the entire source code with media and everything. if you cant or dont want to post it here, jus email me :) |
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i'll email you the source and media. |