Swift shadow question?

Blitz3D Forums/Blitz3D Userlibs/Swift shadow question?

Pete Carter(Posted 2007) [#1]
How do stop child meshs from casting shadows as my particle emitters that are children of my car mesh are casting shadows?


t3K|Mac(Posted 2007) [#2]
just contact him directly via mail. he is very helpful.


Pete Carter(Posted 2007) [#3]
its ok ive got a work around where i parent the emitter to the wheels of the car not the body.

but to be honist im not going to use swifts shadow system in the final version of my game because my project would look no different with more basic shadows and i don't have the full Commercial License only the shareware one.


sswift(Posted 2007) [#4]
It should be fairly easy to modify the function which renders the shadow map so that it doesn't copy those entities with a certain name, or only those with a certain name.