Problems with different versions of Windows

Blitz3D Forums/Blitz3D Userlibs/Problems with different versions of Windows

Shifty Geezer(Posted 2007) [#1]
My program uses the BlitzFlash plugin to embed Flash animations in a Blitz 3D windowed application. On Windows 2000 I place the Flash object at x,y coordinates over a nice container graphic. In XP I find the flash object is offset one pixel up and to the left. It's as though in drawing the Flash object, the origin for drawing operations is 0,0 in Windows 2000 but 1,1 in XP

What's the best fix for this? Can I get the Windows version and just add an offset for XP?

Cheers.


chi(Posted 2007) [#2]
hi geezer, maybe this dll will help you...

Download: http://Lunamedia.heim.at/files/getOSVersion.zip


Beaker(Posted 2007) [#3]
What is BlitzFlash? Got a link?


Shifty Geezer(Posted 2007) [#4]
Thanks Chi.

@ Beaker - Plugin to run Flash animations in Blitz. Originally mentioned here -

http://www.blitzbasic.com/Community/posts.php?topic=51053

Very effective and straightforward, although there's no documentation and zero support from the developer. He's never replied to any of my emails. IIRC the demo programs don't function correctly. Thankfully it's straight forward to figure out. The .decls explains all the functions pretty obviously.

I'm using it to embed animations in my app. I can use any Flash authoring tools (SwishMAX is good and cheap!) to create animations of any complexity, and embed them. The only alternative is creating your own animation system and authoring tools!

I'm a bit surprised it hasn't got more interest TBH.