SetEmitterWaitSpan... LotusParticle R1

Blitz3D Forums/Blitz3D Userlibs/SetEmitterWaitSpan... LotusParticle R1

ingenium(Posted 2006) [#1]
I'm using Lotus Particle in my game and it works, but I have a problem:
I have some functions that creates some smoke (LoadEmitter ecc...) and It's ok...
After some time I'm gaming an error occurs and It says " Array index out of bounds".
And it is related to the function SetEmitterWaitSpan...
Where is the problem? Is in my program or in the LotusParticle System?