SetEmitterWaitSpan... LotusParticle R1
Blitz3D Forums/Blitz3D Userlibs/SetEmitterWaitSpan... LotusParticle R1
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I'm using Lotus Particle in my game and it works, but I have a problem: I have some functions that creates some smoke (LoadEmitter ecc...) and It's ok... After some time I'm gaming an error occurs and It says " Array index out of bounds". And it is related to the function SetEmitterWaitSpan... Where is the problem? Is in my program or in the LotusParticle System? |