BlitzPlay GNET issue?
Blitz3D Forums/Blitz3D Userlibs/BlitzPlay GNET issue?
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I have checked blitzplay (v2.1.0) example prog (testpublish.bb) and noticed that GNET_init() and GNET_removesession() were dead slowly... the program got in "not responding" state. The GNET_refreshstatus() worked fine. Can anyone help me in a way that the GNET_init/removesession() will work as smoothly as the refreshstatus? |