Possible Solution For ODE MultiUser

Blitz3D Forums/Blitz3D Userlibs/Possible Solution For ODE MultiUser

KuRiX(Posted 2005) [#1]
Here it is my post in the programming forum:

http://www.blitzbasic.com/Community/posts.php?topic=44181

Good Luck!


Damien Sturdy(Posted 2005) [#2]
Or... you could just reposition the boxes in realtime after updating the physics, but before rendering :P ;)


KuRiX(Posted 2005) [#3]
Well, the constant reposition works good in LAN sendind messages every frame. But for Internet with lag time around 120ms or more, you need interpolation and extrapolation.


Damien Sturdy(Posted 2005) [#4]
True. Good idea there. Luckily Im only working with LAN at the moment. Should i get to net programming i will need to use a newer ODE. :)

Excelent idea once again. I never meant it to sound like a dig BTW. :)