Set Millisecs() ?
Blitz3D Forums/Blitz3D Userlibs/Set Millisecs() ?
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Is there a way to set the Millisecs() Counter to a specific value, eg by an Api Call? |
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As far as I can see there is only a function to get the value (Gettickcount()), which is I suppose only to be expected. I would be suprised if windows offered an easy way to fiddle with the system timer. |
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I think some other rogramming languages do support this. I've seen this, tho I am not sure if this was on a Atari ST or on a Windows Machine. But I guess it must be possible somehow, at least by using some low-level Port Commands. Just like it's possible to patch the Bios with Qbasic with the Inp and Out Port Commands - tho it is really not reccomended :) |
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Probably it's possible to reset the Millisecs Timer with the Function "SetSystemTime" of kernel32.dll. It expects a pointer to a struct that looks like: Private Type SYSTEMTIME wYear As Integer wMonth As Integer wDayOfWeek As Integer wDay As Integer wHour As Integer wMinute As Integer wSecond As Integer wMilliseconds As Integer End Type I wonder if wMilliseconds holds the TickCount Value, or only the Millisecs between the current and the next second. |