ODE: setting parameters per Rigid Body

Blitz3D Forums/Blitz3D Userlibs/ODE: setting parameters per Rigid Body

flying willy(Posted 2005) [#1]
How can we set the parameters on a per-body basis?

For example I have 100 cubes, all with different masses, frictions and bounce?

Individual friction and bounce is a must - does anyone know how?


VIP3R(Posted 2005) [#2]
I've not really experimented enough with them to give a good explanation tbh. You do have individual access to both world forces and multiple body forces though.

[edit] Hmm, I was under the impression you need to setup 'contact' joints but looking at the decls file I can't figure out which functions you're supposed to use :S

Do you have the ODE User Guide (pdf file)?

I think Wayne has posted a link to his copy in the JediveODE thread. It's a good read, and has definitely helped me suss a few things like this out.


flying willy(Posted 2005) [#3]
I've been reading through it and it's a bit bewildering. It's also different from the arkon stuff - arkon changed a few things.