Various ODE questions
Blitz3D Forums/Blitz3D Userlibs/Various ODE questions
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Hi all, How do we: - pass a custom mesh to ode for the level - make different surfaces have different properites - detect which parts we collide with for sounds etc Advice/code appreciated :) |
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- pass a custom mesh to ode for the level I've nearly got a trimesh building function finished for custom meshes. I want to test with the car demo I'm doing first to make sure it's ok. Having a few teething problems atm with that due to the fact you can't get ODE positions like you could with BlitzODE. It's almost there now though ;) Not sure about the other two yet. |
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Thanks :) |