ODE and multiple worlds

Blitz3D Forums/Blitz3D Userlibs/ODE and multiple worlds

JoshK(Posted 2004) [#1]
I want to create a separate ODE world for each item in my editor's browser, so that the item can be played with and tweaked individually. Since there is no "world" parameter in the ODE step command, how do I set the current world to use?


JaviCervera(Posted 2004) [#2]
I have never used the Blitz3D wrapper of ODE, but for the native C version, the function syntax is:

void dWorldStep(dWorldID world, dReal stepsize);

So, there IS a world parameter.