Audio files: ogg, mp3, wav ...
Blitz3D Forums/Blitz3D Programming/Audio files: ogg, mp3, wav ...
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I have a concern, I am trying to change the volume of certain sound files through the wrapper BlitzAL, but for some reason I can not change the volume of files. Ogg or wav, the command does not work alSourceSetVolume (AudioSource, volume) But if I work with a lead. Ogg is a musical background and is length duration, but for the sound of a button is very small and the sound of wind effect does not work, any suggestions. Last edited 2012 |
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I'm really glad I have solved the problem with the audio does not work where the volume of the channels, now I mention what has happened. Audio files in my case, going to 16 bits, so I put in 24-bit with my music editor and now it works. Cheers and thanks again. |
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This is very rare, if placed in Mono audio, not the volume traaja, if I put the left channel and right channel volume if it works, I do it with the audio editor ... not passing. working i audocity |
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Why don't you use the BlitzBass Dll? |
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ok, thanks, where download Blitzbass.dll Last edited 2012 |
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You can download an archiv with an older version of the lib, the decls and examples at the German BlitzBasic side: http://www.blitzforum.de/forum/viewtopic.php?t=24527 For a newer version: I read about the Blitz Bass Studio located at: http://www.blitzbasic.com/toolbox/toolbox.php?tool=207 There are some other libs included for example for reading from CD etc.. Just look at the examples ;) . Last edited 2012 |
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Thanks Addi. |