FPS??

Blitz3D Forums/Blitz3D Programming/FPS??

Yue(Posted 2012) [#1]
These days I tried some code that previously used on my old machine, I do not understand is that the animations are much faster but the FPS remains at 60 frames per second.

Another thing that worries me is that while they watch games at 25 frames per second are fluids and does not affect his performance.

Someone I can answer this question please.


RemiD(Posted 2012) [#2]
Maybe this can help you :
http://blitzbasic.com/codearcs/codearcs.php?code=2916

Try this code on your old machine and on your new machine, the movements, rotations, animations will run at the same speed with this.

Last edited 2012


Floyd(Posted 2012) [#3]
but the FPS remains at 60 frames per second

That sounds like the vertical sync rate for your monitor. Try using "Flip False".

Here is the manual page for Flip.


Captain Wicker (crazy hillbilly)(Posted 2012) [#4]
this happens to me everytime i set my graphics properties to performance via nvidia control panel. Set it to 'let the 3d application decide' and frame rate returns to normal.