Texture blending with the alpha flag

Blitz3D Forums/Blitz3D Programming/Texture blending with the alpha flag

Ross C(Posted 2012) [#1]
Hey everyone, I am currently using the alpha flag to blend multiple texture layers within a brush. It's the one way I can find of getting a result I am happy with. However, in the docs, it states that alpha flag can give unpredictable results on certain hardware.

With the advance in graphics hardware, I am assuming this is a non issue? I am fine with the older hardware producing strange results, but it would be unfortunate if this happened on nwere PC's too.