Help with surface blending

Blitz3D Forums/Blitz3D Programming/Help with surface blending

Ross C(Posted 2012) [#1]
Hi there,

I am currently wondering how blending works, with surfaces within the same mesh. Do they blend using the texture blend modes? (As you can't use the entity blend) And how does that work, if I create two surfaces, quite a distance apart. Do they blend when the camera views them on top of one another?


Ross C(Posted 2012) [#2]
Ignore. Laziness got the better of me. Painting the surface with a brush and setting the brush blend mode does the job. It does however give very little options for blending. Standard, multiply and add...


Ross C(Posted 2012) [#3]
Ok, to futher my results (this is probably news to everyone...)

When blending 2 surfaces together, on the same mesh, you have to set the top surface (i'm only using 2 here) BRUSHBLEND to ADD. Then, you can set the texture blend of the top surfaces brush texture and this will give you the desired result.

I hope this helps someone else. Pain in the ass! :D