EntityAutoFade???

Blitz3D Forums/Blitz3D Programming/EntityAutoFade???

Yue(Posted 2012) [#1]



Hello, I'm doing a setup menu, where one option is to set the draw distance of objects.

My question is, EntityAutoFade User defined, this somehow improves performance because the body is no longer displayed on the screen?, Really worries me much performance at least to run on my machine.


Yasha(Posted 2012) [#2]
Performance will be improved when the entity is completely faded, because objects with an alpha of 0 don't actually get drawn at all.

There may be a small performance drop (on very old hardware) during the tween distance while the model is being faded out, because alpha'd stuff is a little more expensive to draw than solid. So you should keep the fade distance short (it should be as short as possible, while still being smooth enough to stop pop-in being obvious).