Freeimage.dll

Blitz3D Forums/Blitz3D Programming/Freeimage.dll

Yue(Posted 2012) [#1]
Hello, I know that you use FreeImage benefits, compared with native command Blitz.



A greeting.


GfK(Posted 2012) [#2]
Hello, I know that you use FreeImage benefits, compared with native command Blitz.



A greeting.

.....right... and?


Ching(Posted 2012) [#3]
Hello.
I know my nose has two holes in it.
:O)


Yasha(Posted 2012) [#4]
If I recall correctly, Blitz3D uses FreeImage internally anyway. You can use FreeImage directly to get a few more functions (e.g. if you want to write to PNG), but it likely won't be faster than Blitz3D itself at the things Blitz3D already does.

(I'm guessing the original was a question that got mangled into a statement by Google?)


Yue(Posted 2012) [#5]
If I recall correctly, Blitz3D uses FreeImage internally anyway. You can use FreeImage directly to get a few more functions (e.g. if you want to write to PNG), but it likely won't be faster than Blitz3D itself at the things Blitz3D already does.


Thanks, unfortunately the google translator, does not help me at certain times but Yasha thanks for your clarification, and I needed to know if it offered better benefits than the native commands of Blitz

A greeting.