Minecraft in blitz3D???

Blitz3D Forums/Blitz3D Programming/Minecraft in blitz3D???

andy_mc(Posted 2011) [#1]
I'm a minecraft player/addict,

However, how would I render that many cubes in blitz? If I set up a 3D array in blitz of just 10,0000 blocks, it's too much for my PC to handle. I assign a new cube entity to each cell in the array but the rendering takes forever. so how do you do it?


Yasha(Posted 2011) [#2]
I'm sure I've seen this question before...

Anyway, the simple answer is: you wouldn't. There's no sense at all in rendering cubes when 99% of them will never appear on screen and those that do will likely only have one face visible. Instead, the thing to do would be to render the exposed surfaces only. That'd mean setting up some kind of dynamically adjusted single-surface system, which there are several ways to achieve.


Zethrax(Posted 2011) [#3]
Noobody did a Minecraft clone in Blitz3D with source code provided. Check it out in the link below.

http://www.blitzbasic.com/Community/posts.php?topic=92613

Another in BlitzMax.

http://www.blitzbasic.com/Community/posts.php?topic=93982


andy_mc(Posted 2011) [#4]
thanks Bill