max ide ?

Blitz3D Forums/Blitz3D Programming/max ide ?

Paul "Taiphoz"(Posted 2011) [#1]
can the max community IDE compile or be used to compile and work with blitz3D ?


xlsior(Posted 2011) [#2]
If the Blitz3D compiler can be invoked from the commandline, then yes, it should be possible.
the MaxIDE source code is available, so it would just be a matter of changing out the command and parameters that do the compilation.

Not sure how other things like debug info and print statements would work though, that would depend on how B3D itself reports those back.


Kryzon(Posted 2011) [#3]
I agree it is possible, since there are third-party IDE's for Blitz3D.

The biggest problem is you figuring out how to compile. Search for info on 'Blitzcc.exe', located at Blitz3D\Bin.
The next problems lie with figuring runtime-error reporting and syntax highlighting.


Yasha(Posted 2011) [#4]
Compiling is pretty easy - you just pass a file to blitzcc and it either compiles or it doesn't.

It won't give you any help with syntax highlighting though. However, since BlitzMax is a similar language, it ought to be possible to modify the MaxIDE parser to recognise Blitz3D.