Software Trackball

Blitz3D Forums/Blitz3D Programming/Software Trackball

RifRaf(Posted 2011) [#1]
Im sure this is far simpler than im making it out to be.. but I cannot get it to work just right.

What I want to do is use mousexspeed() and mouseyspeed() values to turn/rotate a sphere.. so that the mouse movement interacts with the sphere the same way a person would with a trackball if they were moving their finger across it.

Im getting wobble spin when I try to use two axis of the spheere instead of solid left/right up/down spin

any tips ??

Last edited 2011


Warner(Posted 2011) [#2]
Maybe use TurnEntity with the 'true' flag enabled?


RifRaf(Posted 2011) [#3]
weird, i thought I had tried that first. thanks :)