Software Trackball
Blitz3D Forums/Blitz3D Programming/Software Trackball
| ||
Im sure this is far simpler than im making it out to be.. but I cannot get it to work just right. What I want to do is use mousexspeed() and mouseyspeed() values to turn/rotate a sphere.. so that the mouse movement interacts with the sphere the same way a person would with a trackball if they were moving their finger across it. Im getting wobble spin when I try to use two axis of the spheere instead of solid left/right up/down spin any tips ?? Last edited 2011 |
| ||
Maybe use TurnEntity with the 'true' flag enabled? |
| ||
weird, i thought I had tried that first. thanks :) |