Problem with timer in text code?
Blitz3D Forums/Blitz3D Programming/Problem with timer in text code?
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@ross, i'm having a bit of a problem. when it fades out, i FOR NOW want it to end the program after 1 second has passed after reading the message. HOWEVER, it doesnt activate the timer at all. Here's my update_paragraph(): Thanks as usual! :) |
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As I said in the other thread, you need to put thetimer = millisecs() Into the part where the text stops displaying. so, as you said in the last post, the code that does that is this: ElseIf rc_para\status = 3 So you'll need to put the timer = millisecs() code into the part where the status is being changed to rc_para\status = 3. Which, looking through your code is here: If rc_para\next_id = rc_para\id Then ; if there is no more paragraphs left then rc_para\status = 4 ; PLACE BELOW THIS LINE. set to status to fade out. rc_para\fade_timer = MilliSecs() ; start the fade timer CopyRect 0,0,rc_window\pixel_width,rc_window\pixel_height,0,0,TextureBuffer(rc_window\master_text_texture),TextureBuffer(rc_window\text_texture) Else rc_para\ID = rc_para\next_ID ; set to the next paragraph. load_next_paragraph(rc_para.cur_paragraph) CopyRect 0,0,rc_window\pixel_width,rc_window\pixel_height,0,0,TextureBuffer(rc_window\master_text_texture),TextureBuffer(rc_window\text_texture) rc_para\x = rc_window\margin_x rc_para\y = rc_window\margin_y rc_para\timer = MilliSecs() rc_para\char = 0 End If That will set the timer running when the status is changed to 4, since there seems to be no status change to 3 anywhere in the code. Last edited 2011 |
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I tried that and the timer started, but then it stopped, and it automatically closed at the end line, which shouldn't have happened. Last edited 2011 |
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Here's my code: main.bb: code.bb: The above is Function update_paragraph() inside code.bb. EDIT 2: I had to put the timer code in my main loop as the update_paragraph only updates once per paragraph and does not keep resetting. I got the timer to work, but now it won't activate what's in the If command, which is the word "End". Last edited 2011 |
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P.S. Yes I DID global mytime and mytimer inside main.bb |
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anyone? :/ |
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CRISIS OVERTED! =D FIXED! I added a new status and waited for alpha to = 0 rc_para\status = 5 :P then i added my own timer command with an update function and only updated after rc_para\status = 5 :P |
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Glad you got it fixed man! |
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im still having a bit of an issue. u see, i want it when i talk to a character the second time, to revert to a 2nd message and stay on that second message. i also need for it to check and see if the end of the paragraph has been reached, if it has, set the timer for 30 seconds which is about 2 seconds in game time, and press enter automatically for u if the user hasnt already. if they have pressed enter, stop the timer from running and reset it. i also need it so it detects if your close to a hidden pivot, in which case, auto start the story and do the above. :) Last edited 2011 |
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which is why im releasing it :) |