Problem with Entity Pick
Blitz3D Forums/Blitz3D Programming/Problem with Entity Pick
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Hi all, can someone please take a look through my code and tell me how to fix this glitch that sometimes happens when my player is close enough to talk to a character? This video is a download from my website. It is a video of the glitch. http://imageposeidon.com/EntityPickGlitch.mpg Here is the ENTIRE main loop, which should be MORE than enough to figure out whats going on here. Code: Thanks ALOT! :) |
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I have no idea with this. There's no code to run. Looks like there is a problem with a flag variable you have, switching between modes maybe. It could be to do with your tweening code. I never use tweening code, so I don't know much about that. |
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I see. Well I sent you the code in your email :) |
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Hmmm, ok. Well i don't have that problem when running your code at all. Everything seems smooth and there's no jerking like in your movie. I don't understand this line: ;Stops glitch If lp<>0 And lp = 0 Then lp = 0 if lp is NOT EQUAL to 0 then lp cannot every = 0, so that line will never run. |
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thats because i had to get it in the exact right position to show the glitch |
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I can't see the glitch happening... |
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its REALLY hard to do |
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I'll try again later then. I'm coding my textbox adventure. So, i'll have a fiddle about and see if I can trigger it. |
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thanks ross! :) Also, check in your general post ^^ |