What's up w/ this dragobject code? ><
Blitz3D Forums/Blitz3D Programming/What's up w/ this dragobject code? ><
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How can I make it so that I can drag object unit by unit OR NOT unit by unit depending on the isunitdrag variable instead of it turning and in the wrong place? also, instead of having it drag objects, i need to do just opposite of that and select the object by clicking it, having it highlight, THEN allowing for it to drag if the mousedown(1)=1 code to look at: |
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I havent tried the code but I see both TurnEntity commands inside the If statement are identical. |
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Did u pay attention to what I asked? Also, I did that for a reason That's for if isunitdrag = 1 OR 0 |
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That's for if isunitdrag = 1 OR 0 If isunitdrag = 1 Or 0 Then [...] Endif |
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Did u pay attention to what I asked? Yes, I can read you patronising goon. Try wording your questions better next time. |
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ur rude |
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I was trying to help. I'll know better next time. Jog on. |
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Rez, I would like to know what kind of game you are making. It better be the best game ever made and be called the "Blitz Basic Community Project". |
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here's what I have so far for entitypickmode: |
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the above code won't work using entitypick and idk why |