2d over 3d
Blitz3D Forums/Blitz3D Programming/2d over 3d
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Hi Old problem... just asking to see if someone has found new solutions: When displaying 2d text or graphics over 3d, fps drastically drain Known solutions yet: fast text lib, using sprites, jf_text Anyone knows new stuff? greets |
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Why do you need new solutions? Use Draw3D. Tried, tested, without question the best way to use 2D in Blitz3D. |
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If you _absolutely_ have to use 2D commands... create a buffer image and render the 2D commands to that at a lower updaterate i.e. 30hz (I usually tie it to the timing/tween code update) but draw this image buffer to the screen every frame. |
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nsprite2 works well. |