Calculating Launch Angle

Blitz3D Forums/Blitz3D Programming/Calculating Launch Angle

Stevie G(Posted 2009) [#1]
My mind's gone a blank so I'm looking for some help here. What I need is the angle of elevation a weapon needs to be at to launch a projectile and hit a target. The target can be higher or lower than the weapon. I'm working in 2d so have the following information available:

X0 = X coord of weapon
Y0 = Y coord of weapon
X1 = X coord of target
Y1 = Y coord of target
Speed = Launch Speed of projectile
Gravity = -9.8

I'm not interested in including wind resistence etc..

Thanks for any help.
Cheers
Stevie


Warpy(Posted 2009) [#2]
I was all ready to break out a two-liner, then I noticed you want to fire uphill.

Oh well, I've written a big long blog post attempting to explain it.


Stevie G(Posted 2009) [#3]
Excellent - thanks Warpy. I post back if I've any questions.


RifRaf(Posted 2009) [#4]
Stevie, dont wait for questions to post back, throw the rest of us a bone! :) I would like to know how to do this as well


Warpy(Posted 2009) [#5]
then read my blog post.