DrawMovie Compatibility Question
Blitz3D Forums/Blitz3D Programming/DrawMovie Compatibility Question
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Hi everybody. I have a report about some Problems with the DirectShow Movie commands when a BMP File should be played as a movie. Could you please help me and test if you can play a BMP File with the Movie Commands? Maybe something like the example in the Online Manual: http://www.blitzbasic.com/b3ddocs/command.php?name=OpenMovie&ref=goto Thank you! |
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Sounds a bit odd why you wanna 'Play' a bmp file, would converting it to a looping GIF be better? Anyway, OpenMovie() returns 0 whenever I try with a bitmap file. WindowsXP SP3 DX version 9.0c |
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Thanks. I am asking this question because there are some of my Demos out there that are using a BMP for "ultimate compatibility" and simplicity (instead of the cutscene movies in a real game) - cause I yet didn't have the time to make movies for the demos. It is also a little bit of an adventure to use a Movie, because you can never be sure if a system will support the codec chosen by you. So I have added an optional Codec installer: if the movie handle is zero then (in theory) an external Exe (part of game distribution) may be started in order to install the required codec. Too much troubles for a demo... BMP in DirectShow works on SP2 and older. I was pretty sure this would also work in future versions, because it's so basic. But what can we do, this is Microsoft. |