DebugLog
Blitz3D Forums/Blitz3D Programming/DebugLog
| ||
I've been wondering this for awhile... do the DebugLog's even compile when you compile without debug mode? I noticed if I used a big loop calling DebugLog a LOT of times during debug mode, it slowed down a bit, but when I ran the program without debug mode on it ran faster. |
| ||
I think you've answered your own question. |
| ||
I thought so ;) Just makin sure. |
| ||
try to put a constant variable like DebugOn=true that constant has to control all the debuglogs on your program compile with DebugOn = true, then make that constant False and compile again, check results. I read (don't remember when and where) that if the If Constant Then .... end if is not compiled if the constant is false. I not test that, but probably help's you and by the way, tell us about the results! thank's Juan |