Multiple Camera, one sprite, different texture
Blitz3D Forums/Blitz3D Programming/Multiple Camera, one sprite, different texture
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Hi, I've got multiple cameras viewing the same sprite, but for each camera I want to re-texture the sprite so each camera see's a different image on the sprite. I was trying to change the image, renderworld, change image, renderworld, but I'm missing something as it isn't working. Thoughts welcome :) Cheers, LW. |
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The actual process you're following is the correct, perhaps you haven't disabled the cameras correctly? Can you post the code you're using? |
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Ah man, figured it out. The other factor was the camera (sprite was child of each players camera). I was using hide entity on the camera but I needed to use cameraprojmode instead, which works a treat. I couldn't do a hide entity on camera then show entity on sprite (sprite was child of camera), it wasn't showing the sprite. But using projmode all is well :) Cheers, |