Odd question, regarding Env Reflection Maps

Blitz3D Forums/Blitz3D Programming/Odd question, regarding Env Reflection Maps

RifRaf(Posted 2009) [#1]
Is there any way to lock an environmental reflection map (flag 64) in place so that it will no longer change with the camera angle ? Or any method to acheive that same effect.

Thanks in advance.


BIG BUG(Posted 2009) [#2]
No, but you can achieve a similar effect with cubemaps -> SetCubeMode 2


RifRaf(Posted 2009) [#3]
ah, thanks.