importing leadwerks worldstudio level

Blitz3D Forums/Blitz3D Programming/importing leadwerks worldstudio level

chrisnorris007(Posted 2009) [#1]
i just purchased leadwerks worldstudio and just opened the sample world (a warehouse), and I hit export b3d

went to my existing code used loadmesh("warehouse.b3d") and it loads the mesh, but no textures..

can someone help me with this..

all the textures are stf or something like that

chris


Mortiis(Posted 2009) [#2]
Do not use premade levels, the media are in a protected format for those. Copy your own textures under "3D World Studio\Materials\CustomFolderName" and create a level of you own with your texture then export to b3d and load the level. There is an advanced world loader code by Leadwerks use this;

http://blitzbasic.com/Community/posts.php?topic=51660